Global and Europe Video Game Market Professional Survey Report 2019

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • Video Games refers to all interactive games that rely on electronic device platforms to run. According to different media. Perfect video games appeared at the end of the 20th century, changing the way humans play games and the definition of the term game, which belongs to a cultural activity that was born with the development of technology. Newzoo predicts that in 2018, the global game industry revenue will reach 137.9 billion US dollars, and mobile game revenue will reach 70.3 billion US dollars, accounting for 51% of the global market, exceeding the total revenue of consoles and PCs. According to the data provided in the report, the mobile game market will usher in a 25.5% increase this year, while the PC market revenue will reach 32.9 billion US dollars, an increase of 1.6%, and the console market revenue will reach 34.6 billion US dollars, an increase of 4.1%.

    By investing heavily in game companies, Tencent made the most revenue from games with a revenue of 7.4 billion U.S. dollars during the first half of 2017. Riot, Activision, and Blizzard are among the key investments they made. As of January 2018, King is the world ’s highest-income publisher with revenue of $ 41.52 million. NetEase Games ranked second among the world's highest-paid publishers of the leading iPhone game applications, with revenue of US $ 99.98 million in January 2018. (Priori Data, 2018) Supercell generated $ 44.19 million in revenue in January 2018, ranking second among the top mobile game app publishers with the highest revenue in January 2018, followed by BANDAI NAMCO Entertainment Inc, which reached $ 339.4 million.

    The Global Video Game market was valued at XX.0 million US$ in 2018, with the CAGR of 3.6%, this market is estimated to reach USD XX.0 million US$ in 2026.

    This report mainly elaborates on the segmentation, end-user, size, share, trend, future demand and leading players with respect to the Global and Europe Video Game market. Describe product range of Video Game, market overview, market opportunities, market drivers, limitations, PEST and SWOT analysis. Introducing market share, production, consumption, revenue, and growth of Global major regions from 2014-2019 and forecast to 2026.

    The report also provides a detailed analysis of the Europe Video Game market from 2014 to 2026 based on the product type and end-user. It provides a detailed overview of the market of the top 16 countries of Europe along with top companies' data analysis and product introductions of Europe Video Game market.

     

    By Player

    • Turtle Beach

    • AmazonBasics

    • PDP

    • 8Bitdo

    • XBox

    • PlayStation

    • ASTRO Gaming

    • PowerA

    By Type

    • Action

    • Adventure and Role Playing

    • Arcade

    • Strategy

    • Simulation

    • Driving

    • Puzzle

    By End-User

    • Kids

    • Adults

    By Region

    North America

    • United States

    • Canada

    • Mexico

    Europe

    • Germany

    • UK

    • France

    • Italy

    • Spain

    • Belgium

    • Poland

    • Russia

    • Turkey

    • Netherlands

    • Portugal

    • Denmark

    • Finland

    • Iceland

    • Norway

    • Sweden

    Asia-Pacific

    • China

    • Japan

    • India

    • South Korea

    • Australia and New Zealand

    • ASEAN Countries (Indonesia, Thailand, Malaysia, Singapore, Philippines, Vietnam, Others)

    Latin America, Middle East & Africa

    • GCC Countries (Saudi Arabia, United Arab Emirates, Qatar, Others)

    • Brazil

    • Nigeria

    • South Africa

    • Argentina

    • Others

  • Table of Contents

    1 Report Overview

    • 1.1 Product Definition and Scope

    • 1.2 PEST (Political, Economic, Social and Technological) Analysis of Video Game Market

    • 1.3 Market Segment by Type

      • 1.3.1 Global Video Game Market Size and Growth Rate of Action from 2014 to 2026

      • 1.3.2 Global Video Game Market Size and Growth Rate of Adventure and Role Playing from 2014 to 2026

      • 1.3.3 Global Video Game Market Size and Growth Rate of Arcade from 2014 to 2026

      • 1.3.4 Global Video Game Market Size and Growth Rate of Strategy from 2014 to 2026

      • 1.3.5 Global Video Game Market Size and Growth Rate of Simulation from 2014 to 2026

      • 1.3.6 Global Video Game Market Size and Growth Rate of Driving from 2014 to 2026

      • 1.3.7 Global Video Game Market Size and Growth Rate of Puzzle from 2014 to 2026

    • 1.4 Market Segment by Application

      • 1.4.1 Global Video Game Market Size and Growth Rate of Kids from 2014 to 2026

      • 1.4.2 Global Video Game Market Size and Growth Rate of Adults from 2014 to 2026

    • 1.5 Market Segment by Regions

      • 1.5.1 North America Video Game Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.2 Europe Video Game Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.3 Asia-Pacific Video Game Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.4 LAMEA Video Game Consumption Market Size and Growth Rate from 2014 to 2026

    2 Market Trends and Competitive Landscape

    • 2.1 Market Trends and Dynamics

      • 2.1.1 Market Challenges and Restraints

      • 2.1.2 Market Opportunities and Potentials

      • 2.1.3 Mergers and Acquisitions

    • 2.2 Competitive Landscape Analysis

      • 2.2.1 Industrial Concentration Analysis

      • 2.2.2 Porter's Five Forces Analysis of the Industry

      • 2.2.3 SWOT Analysis for New Entrants

    3 Segmentation of Video Game Market by Types

    • 3.1 Products Development Trends of Different Types

    • 3.2 Commercial Products Types of Major Vendors

    • 3.3 Competitive Landscape Analysis of Different Types

    • 3.4 Market Size of Video Game by Major Types

      • 3.4.1 Video Game Market Size and Growth Rate of Action

      • 3.4.2 Video Game Market Size and Growth Rate of Adventure and Role Playing

      • 3.4.3 Video Game Market Size and Growth Rate of Arcade

      • 3.4.4 Video Game Market Size and Growth Rate of Strategy

      • 3.4.5 Video Game Market Size and Growth Rate of Simulation

      • 3.4.6 Video Game Market Size and Growth Rate of Driving

      • 3.4.7 Video Game Market Size and Growth Rate of Puzzle

    4 Segmentation of Video Game Market by End-Users

    • 4.1 Downstream Client Analysis by End-Users

    • 4.2 Competitive Landscape Analysis of Different End-Users

    • 4.3 Market Potential Analysis of Different End-Users

    • 4.4 Market Size of Video Game by Major End-Users

      • 4.4.1 Market Size and Growth Rate of Video Game for Kids

      • 4.4.2 Market Size and Growth Rate of Video Game for Adults

    5 Market Analysis by Major Regions

    • 5.1 Global Video Game Production Analysis by Top Regions

    • 5.2 Global Video Game Consumption Analysis by Top Regions

    • 5.3 Global Video Game Production, Import, Consumption and Export Analysis by Regions

      • 5.3.1 North America Video Game Production, Import, Consumption and Export Analysis

      • 5.3.2 Europe Video Game Production, Import, Consumption and Export Analysis

      • 5.3.3 Asia Pacific Video Game Production, Import, Consumption and Export Analysis

      • 5.3.4 LAMEA Video Game Production, Import, Consumption and Export Analysis

    6 Product Circulation of Video Game Market among Top Countries

    • 6.1 Top 5 Export Countries in Video Game Market from 2014 to 2019

      • 6.1.1 Top 5 Export Countries’ Export Value Analysis in Video Game Market from 2014 to 2019

      • 6.1.2 Top 5 Export Countries’ Export Volume Analysis in Video Game Market from 2014 to 2019

    • 6.2 Top 5 Import Countries in Video Game Market from 2014 to 2019

      • 6.2.1 Top 5 Import Countries’ Import Value Analysis in Video Game Market from 2014 to 2019

      • 6.2.2 Top 5 Import Countries’ Import Volume Analysis in Video Game Market from 2014 to 2019

    • 6.3 Emerging Top 3 Export Countries Analysis

    • 6.4 Emerging Top 3 Import Countries Analysis

    7. North America Video Game Landscape Analysis

    • 7.1 North America Video Game Landscape Analysis by Top Countries

      • 7.1.1 United States Video Game Market Volume and Growth Rate

      • 7.1.2 Canada Video Game Market Volume and Growth Rate

      • 7.1.3 Mexico Video Game Market Volume and Growth Rate

    8. Europe Video Game Landscape Analysis

    • 8.1 Europe Video Game Landscape Analysis by Major Types

    • 8.2 Europe Video Game Landscape Analysis by Major End-Users

    • 8.3 Europe Video Game Landscape Analysis by Top Countries

      • 8.3.1 Germany Video Game Market Volume and Growth Rate

      • 8.3.2 UK Video Game Market Volume and Growth Rate

      • 8.3.3 France Video Game Market Volume and Growth Rate

      • 8.3.4 Italy Video Game Market Volume and Growth Rate

      • 8.3.5 Spain Video Game Market Volume and Growth Rate

      • 8.3.6 Belgium Video Game Market Volume and Growth Rate

      • 8.3.7 Poland Video Game Market Volume and Growth Rate

      • 8.3.8 Russia Video Game Market Volume and Growth Rate

      • 8.3.9 Turkey Video Game Market Volume and Growth Rate

      • 8.3.10 Netherlands Video Game Market Volume and Growth Rate

      • 8.3.11 Portugal Video Game Market Volume and Growth Rate

      • 8.3.12 Denmark Video Game Market Volume and Growth Rate

      • 8.3.13 Finland Video Game Market Volume and Growth Rate

      • 8.3.14 Iceland Video Game Market Volume and Growth Rate

      • 8.3.15 Norway Video Game Market Volume and Growth Rate

      • 8.3.16 Sweden Video Game Market Volume and Growth Rate

    • 8.4 Top 3 Players Profiles in Europe

    9 Asia Pacific Video Game Landscape Analysis

    • 9.1 Asia Pacific Video Game Landscape Analysis by Top Countries

      • 9.1.1 China Video Game Market Volume and Growth Rate

      • 9.1.2 Japan Video Game Market Volume and Growth Rate

      • 9.1.3 Australia and New Zealand (ANZ) Video Game Market Volume and Growth Rate

      • 9.1.4 India Video Game Market Volume and Growth Rate

      • 9.1.5 ASEAN Video Game Market Volume and Growth Rate

      • 9.1.6 South Korea Video Game Market Volume and Growth Rate

    10 LAMEA Video Game Landscape Analysis

    • 10.1 LAMEA Video Game Landscape Analysis by Top Countries

      • 10.1.1 GCC Countries Video Game Market Volume and Growth Rate

      • 10.1.2 Brazil Video Game Market Volume and Growth Rate

      • 10.1.3 North Africa Video Game Market Volume and Growth Rate

      • 10.1.4 South Africa Video Game Market Volume and Growth Rate

      • 10.1.5 Argentina Video Game Market Volume and Growth Rate

    11 Major Players Profiles

    • 11.1 Turtle Beach

      • 11.1.1 Turtle Beach Company Profile and Development Status

      • 11.1.2 Market Performance

      • 11.1.3 Product and Service Introduction

    • 11.2 AmazonBasics

      • 11.2.1 AmazonBasics Company Profile and Development Status

      • 11.2.2 Market Performance

      • 11.2.3 Product and Service Introduction

    • 11.3 PDP

      • 11.3.1 PDP Company Profile and Development Status

      • 11.3.2 Market Performance

      • 11.3.3 Product and Service Introduction

    • 11.4 8Bitdo

      • 11.4.1 8Bitdo Company Profile and Development Status

      • 11.4.2 Market Performance

      • 11.4.3 Product and Service Introduction

    • 11.5 XBox

      • 11.5.1 XBox Company Profile and Development Status

      • 11.5.2 Market Performance

      • 11.5.3 Product and Service Introduction

    • 11.6 PlayStation

      • 11.6.1 PlayStation Company Profile and Development Status

      • 11.6.2 Market Performance

      • 11.6.3 Product and Service Introduction

    • 11.7 ASTRO Gaming

      • 11.7.1 ASTRO Gaming Company Profile and Development Status

      • 11.7.2 Market Performance

      • 11.7.3 Product and Service Introduction

    • 11.8 PowerA

      • 11.8.1 PowerA Company Profile and Development Status

      • 11.8.2 Market Performance

      • 11.8.3 Product and Service Introduction

     

    The List of Tables and Figures (Totals 90 Figures and 152 Tables)

    • Figure Product Picture

    • Figure Video Game Market Size and Growth Rate of Action from 2014 to 2026

    • Figure Video Game Market Size and Growth Rate of Adventure and Role Playing from 2014 to 2026

    • Figure Video Game Market Size and Growth Rate of Arcade from 2014 to 2026

    • Figure Video Game Market Size and Growth Rate of Strategy from 2014 to 2026

    • Figure Video Game Market Size and Growth Rate of Simulation from 2014 to 2026

    • Figure Video Game Market Size and Growth Rate of Driving from 2014 to 2026

    • Figure Video Game Market Size and Growth Rate of Puzzle from 2014 to 2026

    • Figure Global Video Game Market Size and Growth Rate of Kids from 2014 to 2026

    • Figure Global Video Game Market Size and Growth Rate of Adults from 2014 to 2026

    • Figure North America Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure United States Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Canada Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Mexico Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Europe Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Germany Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure UK Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure France Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Italy Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Nordic Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Spain Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Belgium Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Poland Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Russia Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Turkey Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Asia-Pacific Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure China Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Japan Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Australia Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure India Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure ASEAN Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure South Korea Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure LAMEA Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure GCC Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Brazil Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure North Africa Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure South Africa Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Argentina Video Game Market Size and Growth Rate from 2014 to 2026

    • Figure Development Trends and Industry Dynamics of Video Game Industry

    • Figure Market Challenges and Restraints

    • Figure Market Opportunities and Potentials

    • Table Mergers and Acquisition

    • Figure Porter's Five Forces Analysis

    • Figure New Entrant SWOT Analysis

    • Table Specifications of Different Types of Video Game

    • Figure Development Trends of Different Types

    • Table Commercial Products Types of Major Vendors

    • Figure Competitive Landscape Analysis of Different Types

    • Table Consumption of Video Game by Different Types from 2014 to 2026

    • Table Consumption Share of Video Game by Different Types from 2014 to 2026

    • Figure Market Size and Growth Rate of Action

    • Figure Market Size and Growth Rate of Adventure and Role Playing

    • Figure Market Size and Growth Rate of Arcade

    • Figure Market Size and Growth Rate of Strategy

    • Figure Market Size and Growth Rate of Simulation

    • Figure Market Size and Growth Rate of Driving

    • Figure Market Size and Growth Rate of Puzzle

    • Table Downstream Client Analysis by End-Users

    • Figure Competitive Landscape Analysis of Different End-Users

    • Table Market Potential Analysis of Different End-Users

    • Table Consumption of Video Game by Different End-Users from 2014 to 2026

    • Table Consumption Share of Video Game by Different End-Users from 2014 to 2026

    • Figure Market Size and Growth Rate of Kids

    • Figure Market Size and Growth Rate of Adults

    • Table Global Video Game Production by Major Regions

    • Table Global Video Game Production Share by Major Regions

    • Table Global Video Game Consumption by Major Regions

    • Table Global Video Game Consumption Share by Major Regions

    • Table North America Video Game Production, Import, Consumption and Export Analysis

    • Table Europe Video Game Production, Import, Consumption and Export Analysis

    • Table Asia Pacific Video Game Production, Import, Consumption and Export Analysis

    • Table LAMEA Video Game Production, Import, Consumption and Export Analysis

    • Table Top 5 Export Countries' Export Value Analysis in Video Game Market from 2014 to 2019

    • Table Top 5 Export Countries' Export Volume Analysis in Video Game Market from 2014 to 2019

    • Table Top 5 Import Countries' Import Value Analysis in Video Game Market from 2014 to 2019

    • Table Top 5 Import Countries' Import Volume Analysis in Video Game Market from 2014 to 2019

    • Figure Emerging Top 3 Export Countries Analysis

    • Figure Emerging Top 3 Import Countries Analysis

    • Table North America Video Game Consumption by Major Countries from 2014 to 2026

    • Table North America Video Game Consumption Share by Major Countries from 2014 to 2026

    • Figure North America Video Game Consumption Share by Major Countries in 2014

    • Figure North America Video Game Consumption Share by Major Countries in 2018

    • Figure North America Video Game Consumption Share by Major Countries in 2026

    • Figure United States Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Canada Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Mexico Video Game Market Volume and Growth Rate from 2014 to 2026

    • Table Europe Video Game Consumption by Types from 2014 to 2026

    • Table Europe Video Game Consumption Share by Types from 2014 to 2026

    • Table Europe Video Game Consumption by End-Users from 2014 to 2026

    • Table Europe Video Game Consumption Share by End-Users from 2014 to 2026

    • Table Europe Video Game Consumption by Major Countries from 2014 to 2026

    • Table Europe Video Game Consumption Share by Major Countries from 2014 to 2026

    • Figure Germany Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure UK Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure France Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Italy Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Nordic Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Spain Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Belgium Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Poland Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Russia Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Turkey Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Netherlands Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Portugal Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Denmark Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Finland Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Iceland Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Norway Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Sweden Video Game Market Volume and Growth Rate from 2014 to 2026

    • Table Asia Pacific Video Game Consumption by Major Countries from 2014 to 2026

    • Table Asia Pacific Video Game Consumption Share by Major Countries from 2014 to 2026

    • Figure China Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Japan Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Australia Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure India Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure ASEAN Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure South Korea Video Game Market Volume and Growth Rate from 2014 to 2026

    • Table Latin America, Middle East & Africa Video Game Consumption by Major Countries from 2014 to 2026

    • Table Latin America, Middle East & Africa Video Game Consumption Share by Major Countries from 2014 to 2026

    • Figure GCC Countries Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Brazil Countries Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure North Africa Countries Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure South Africa Countries Video Game Market Volume and Growth Rate from 2014 to 2026

    • Figure Argentina Countries Video Game Market Volume and Growth Rate from 2014 to 2026

    • Table Company Profile and Development Status of Turtle Beach

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Turtle Beach

    • Figure Sales and Growth Rate Analysis of Turtle Beach

    • Figure Revenue and Market Share Analysis of Turtle Beach

    • Table Product and Service Introduction of Turtle Beach

    • Table Company Profile and Development Status of AmazonBasics

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of AmazonBasics

    • Figure Sales and Growth Rate Analysis of AmazonBasics

    • Figure Revenue and Market Share Analysis of AmazonBasics

    • Table Product and Service Introduction of AmazonBasics

    • Table Company Profile and Development Status of PDP

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of PDP

    • Figure Sales and Growth Rate Analysis of PDP

    • Figure Revenue and Market Share Analysis of PDP

    • Table Product and Service Introduction of PDP

    • Table Company Profile and Development Status of 8Bitdo

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of 8Bitdo

    • Figure Sales and Growth Rate Analysis of 8Bitdo

    • Figure Revenue and Market Share Analysis of 8Bitdo

    • Table Product and Service Introduction of 8Bitdo

    • Table Company Profile and Development Status of XBox

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of XBox

    • Figure Sales and Growth Rate Analysis of XBox

    • Figure Revenue and Market Share Analysis of XBox

    • Table Product and Service Introduction of XBox

    • Table Company Profile and Development Status of PlayStation

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of PlayStation

    • Figure Sales and Growth Rate Analysis of PlayStation

    • Figure Revenue and Market Share Analysis of PlayStation

    • Table Product and Service Introduction of PlayStation

    • Table Company Profile and Development Status of ASTRO Gaming

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of ASTRO Gaming

    • Figure Sales and Growth Rate Analysis of ASTRO Gaming

    • Figure Revenue and Market Share Analysis of ASTRO Gaming

    • Table Product and Service Introduction of ASTRO Gaming

    • Table Company Profile and Development Status of PowerA

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of PowerA

    • Figure Sales and Growth Rate Analysis of PowerA

    • Figure Revenue and Market Share Analysis of PowerA

    • Table Product and Service Introduction of PowerA

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