Japan Online Gaming Market Professional Research Report 2014-2026, Segmented by Players, Types, End-Users in Major Region

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • This report offers an overview of the market trends, drivers, and barriers with respect to the Japan Online Gaming market. It also provides a detailed overview of the market of different regions across Hokkaido, Tohoku, Kanto, Chubu, Kinki, Chugoku, Shikoku, Kyushu. The report deep analyzes type and application in Japan Online Gaming market. Detailed analysis of key players, along with key growth strategies adopted by Online Gaming industry, the PEST and SWOT analysis are also included. In short, the report will provide a comprehensive view of the industry's development and features.


    By Player:

    • Sony Corp

    • LeoVegas Corp.

    • GungHo Online Entertainment Inc.

    • Giant Interactive Group Inc.

    • Ubisoft Inc.

    • NCSOFT Corp.

    • Kingcom Inc.

    • Tencent Holdings Ltd.

    • King Digital Entertainment plc

    • Activision Betsson AB Inc.

    • Supercell Inc.


    By Type:

    • Smartphones  Online Gaming

    • Tablets Online Gaming

    • Others


    By End-User:

    • Young Adults

    • Adults

    • Mature Adults

    • Seniors


    By Region:

    • Hokkaido

    • Tohoku

    • Kanto

    • Chubu

    • Kinki

    • Chugoku

    • Shikoku

    • Kyushu

  • 1 Report Overview

    • 1.1 Product Definition and Scope

    • 1.2 PEST (Political, Economic, Social and Technological) Analysis of Online Gaming Market

    • 1.3 Market Segment by Type

      • 1.3.1 Japan Online Gaming Market Size and Growth Rate of Smartphones  Online Gaming from 2014 to 2026

      • 1.3.2 Japan Online Gaming Market Size and Growth Rate of Tablets Online Gaming from 2014 to 2026

      • 1.3.3 Japan Online Gaming Market Size and Growth Rate of Others from 2014 to 2026

    • 1.4 Market Segment by Application

      • 1.4.1 Japan Online Gaming Market Size and Growth Rate of Young Adults from 2014 to 2026

      • 1.4.2 Japan Online Gaming Market Size and Growth Rate of Adults from 2014 to 2026

      • 1.4.3 Japan Online Gaming Market Size and Growth Rate of Mature Adults from 2014 to 2026

      • 1.4.4 Japan Online Gaming Market Size and Growth Rate of Seniors from 2014 to 2026

    • 1.5 Market Segment by Regions

      • 1.5.1 Hokkaido Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.2 Tohoku Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.3 Kanto Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.4 Chubu Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.5 Kinki Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.6 Chugoku Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.7 Shikoku Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.8 Kyushu Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026


    2 Market Trends and Competitive Landscape

    • 2.1 Market Trends and Dynamics

      • 2.1.1 Market Challenges and Restraints

      • 2.1.2 Market Opportunities and Potentials

      • 2.1.3 Mergers and Acquisitions

    • 2.2 Competitive Landscape Analysis

      • 2.2.1 Industrial Concentration Analysis

      • 2.2.2 Porter's Five Forces Analysis of the Industry

      • 2.2.3 SWOT Analysis for New Entrants


    3 Segmentation of Online Gaming Market by Types

    • 3.1 Products Development Trends of Different Types

    • 3.2 Commercial Products Types of Major Vendors

    • 3.3 Competitive Landscape Analysis of Different Types

    • 3.4 Market Size of Online Gaming by Major Types

      • 3.4.1 Market Size and Growth Rate of Smartphones  Online Gaming

      • 3.4.2 Market Size and Growth Rate of Tablets Online Gaming

      • 3.4.3 Market Size and Growth Rate of Others


    4 Segmentation of Online Gaming Market by End-Users

    • 4.1 Downstream Client Analysis by End-Users

    • 4.2 Competitive Landscape Analysis of Different End-Users

    • 4.3 Market Potential Analysis of Different End-Users

    • 4.4 Market Size of Online Gaming by Major End-Users

      • 4.4.1 Market Size and Growth Rate of Online Gaming in Young Adults

      • 4.4.2 Market Size and Growth Rate of Online Gaming in Adults

      • 4.4.3 Market Size and Growth Rate of Online Gaming in Mature Adults

      • 4.4.4 Market Size and Growth Rate of Online Gaming in Seniors


    5 Market Analysis by Regions

    • 5.1 Japan Online Gaming Production Analysis by Regions

    • 5.2 Japan Online Gaming Consumption Analysis by Regions


    6 Hokkaido Online Gaming Landscape Analysis

    • 6.1 Hokkaido Online Gaming Landscape Analysis by Major Types

    • 6.2 Hokkaido Online Gaming Landscape Analysis by Major End-Users


    7 Tohoku Online Gaming Landscape Analysis

    • 7.1 Tohoku Online Gaming Landscape Analysis by Major Types

    • 7.2 Tohoku Online Gaming Landscape Analysis by Major End-Users


    8 Kanto Online Gaming Landscape Analysis

    • 8.1 Kanto Online Gaming Landscape Analysis by Major Types

    • 8.2 Kanto Online Gaming Landscape Analysis by Major End-Users


    9 Chubu Online Gaming Landscape Analysis

    • 9.1 Chubu Online Gaming Landscape Analysis by Major Types

    • 9.2 Chubu Online Gaming Landscape Analysis by Major End-Users


    10 Kinki Online Gaming Landscape Analysis

    • 10.1 Kinki Online Gaming Landscape Analysis by Major Types

    • 10.2 Kinki Online Gaming Landscape Analysis by Major End-Users


    11 Chugoku Online Gaming Landscape Analysis

    • 11.1 Chugoku Online Gaming Landscape Analysis by Major Types

    • 11.2 Chugoku Online Gaming Landscape Analysis by Major End-Users


    12 Shikoku Online Gaming Landscape Analysis

    • 12.1 Shikoku Online Gaming Landscape Analysis by Major Types

    • 12.2 Shikoku Online Gaming Landscape Analysis by Major End-Users


    13 Kyushu Online Gaming Landscape Analysis

    • 13.1 Kyushu Online Gaming Landscape Analysis by Major Types

    • 13.2 Kyushu Online Gaming Landscape Analysis by Major End-Users


    14 Major Players Profiles

    • 14.1 Sony Corp

      • 14.1.1 Sony Corp Company Profile and Recent Development

      • 14.1.2 Market Performance

      • 14.1.3 Product and Service Introduction

    • 14.2 LeoVegas Corp.

      • 14.2.1 LeoVegas Corp. Company Profile and Recent Development

      • 14.2.2 Market Performance

      • 14.2.3 Product and Service Introduction

    • 14.3 GungHo Online Entertainment Inc.

      • 14.3.1 GungHo Online Entertainment Inc. Company Profile and Recent Development

      • 14.3.2 Market Performance

      • 14.3.3 Product and Service Introduction

    • 14.4 Giant Interactive Group Inc.

      • 14.4.1 Giant Interactive Group Inc. Company Profile and Recent Development

      • 14.4.2 Market Performance

      • 14.4.3 Product and Service Introduction

    • 14.5 Ubisoft Inc.

      • 14.5.1 Ubisoft Inc. Company Profile and Recent Development

      • 14.5.2 Market Performance

      • 14.5.3 Product and Service Introduction

    • 14.6 NCSOFT Corp.

      • 14.6.1 NCSOFT Corp. Company Profile and Recent Development

      • 14.6.2 Market Performance

      • 14.6.3 Product and Service Introduction

    • 14.7 Kingcom Inc.

      • 14.7.1 Kingcom Inc. Company Profile and Recent Development

      • 14.7.2 Market Performance

      • 14.7.3 Product and Service Introduction

    • 14.8 Tencent Holdings Ltd.

      • 14.8.1 Tencent Holdings Ltd. Company Profile and Recent Development

      • 14.8.2 Market Performance

      • 14.8.3 Product and Service Introduction

    • 14.9 King Digital Entertainment plc

      • 14.9.1 King Digital Entertainment plc Company Profile and Recent Development

      • 14.9.2 Market Performance

      • 14.9.3 Product and Service Introduction

    • 14.10 Activision Betsson AB Inc.

      • 14.10.1 Activision Betsson AB Inc. Company Profile and Recent Development

      • 14.10.2 Market Performance

      • 14.10.3 Product and Service Introduction

    • 14.11 Supercell Inc.

      • 14.11.1 Supercell Inc. Company Profile and Recent Development

      • 14.11.2 Market Performance

      • 14.11.3 Product and Service Introduction

     

    The List of Tables and Figures (Totals 82 Figures and 156 Tables)

     

    • Figure Japan Online Gaming Market Size and Growth Rate of Smartphones  Online Gaming from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Tablets Online Gaming from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Others from 2014 to 2026

    • Figure Market Share by Type in 2014

    • Figure Market Share by Type in 2018

    • Figure Market Share by Type in 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Young Adults from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Adults from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Mature Adults from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Seniors from 2014 to 2026

    • Figure Market Share by End-User in 2014

    • Figure Market Share by End-User in 2018

    • Figure Market Share by End-User in 2026

    • Figure Hokkaido Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Tohoku Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Kanto Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Chubu Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Kinki Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Chugoku Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Shikoku Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Kyushu Online Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Development Trends and Industry Dynamics of Online Gaming Industry

    • Figure Market Challenges and Restraints

    • Figure Market Opportunities and Potentials

    • Table Mergers and Acquisition

    • Figure Market Share of TOP 3 Players in 2018

    • Figure Market Share of TOP 5 Players in 2018

    • Figure Market Share of TOP 6 Players from 2014 to 2019

    • Figure Porter's Five Forces Analysis

    • Figure New Entrant SWOT Analysis

    • Table Specifications of Different Types of Online Gaming

    • Figure Development Trends of Different Types

    • Table Commercial Products Types of Major Vendors

    • Figure Competitive Landscape Analysis of Different Types

    • Table Consumption of Online Gaming by Different Types from 2014 to 2026

    • Table Consumption Share of Online Gaming by Different Types from 2014 to 2026

    • Figure Market Size and Growth Rate of Smartphones  Online Gaming

    • Figure Market Size and Growth Rate of Tablets Online Gaming

    • Figure Market Size and Growth Rate of Others

    • Table Downstream Client Analysis by End-Users

    • Figure Competitive Landscape Analysis of Different End-Users

    • Table Market Potential Analysis of Different End-Users

    • Table Consumption of Online Gaming by Different End-Users from 2014 to 2026

    • Table Consumption Share of Online Gaming by Different End-Users from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Young Adults from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Adults from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Mature Adults from 2014 to 2026

    • Figure Japan Online Gaming Market Size and Growth Rate of Seniors from 2014 to 2026

    • Table Japan Online Gaming Production by Regions

    • Table Japan Online Gaming Production Share by Regions

    • Figure Japan Online Gaming Production Share by Regions in 2014

    • Figure Japan Online Gaming Production Share by Regions in 2018

    • Figure Japan Online Gaming Production Share by Regions in 2026

    • Table Japan Online Gaming Consumption by Regions

    • Table Japan Online Gaming Consumption Share by Regions

    • Figure Japan Online Gaming Consumption Share by Regions in 2014

    • Figure Japan Online Gaming Consumption Share by Regions in 2018

    • Figure Japan Online Gaming Consumption Share by Regions in 2026

    • Table Hokkaido Online Gaming Consumption by Types from 2014 to 2026

    • Table Hokkaido Online Gaming Consumption Share by Types from 2014 to 2026

    • Figure Hokkaido Online Gaming Consumption Share by Types in 2014

    • Figure Hokkaido Online Gaming Consumption Share by Types in 2018

    • Figure Hokkaido Online Gaming Consumption Share by Types in 2026

    • Table Hokkaido Online Gaming Consumption by End-Users from 2014 to 2026

    • Table Hokkaido Online Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Hokkaido Online Gaming Consumption Share by End-Users in 2014

    • Figure Hokkaido Online Gaming Consumption Share by End-Users in 2018

    • Figure Hokkaido Online Gaming Consumption Share by End-Users in 2026

    • Table Tohoku Online Gaming Consumption by Types from 2014 to 2026

    • Table Tohoku Online Gaming Consumption Share by Types from 2014 to 2026

    • Figure Tohoku Online Gaming Consumption Share by Types in 2014

    • Figure Tohoku Online Gaming Consumption Share by Types in 2018

    • Figure Tohoku Online Gaming Consumption Share by Types in 2026

    • Table Tohoku Online Gaming Consumption by End-Users from 2014 to 2026

    • Table Tohoku Online Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Tohoku Online Gaming Consumption Share by End-Users in 2014

    • Figure Tohoku Online Gaming Consumption Share by End-Users in 2018

    • Figure Tohoku Online Gaming Consumption Share by End-Users in 2026

    • Table Kanto Online Gaming Consumption by Types from 2014 to 2026

    • Table Kanto Online Gaming Consumption Share by Types from 2014 to 2026

    • Figure Kanto Online Gaming Consumption Share by Types in 2014

    • Figure Kanto Online Gaming Consumption Share by Types in 2018

    • Figure Kanto Online Gaming Consumption Share by Types in 2026

    • Table Kanto Online Gaming Consumption by End-Users from 2014 to 2026

    • Table Kanto Online Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Kanto Online Gaming Consumption Share by End-Users in 2014

    • Figure Kanto Online Gaming Consumption Share by End-Users in 2018

    • Figure Kanto Online Gaming Consumption Share by End-Users in 2026

    • Table Chubu Online Gaming Consumption by Types from 2014 to 2026

    • Table Chubu Online Gaming Consumption Share by Types from 2014 to 2026

    • Figure Chubu Online Gaming Consumption Share by Types in 2014

    • Figure Chubu Online Gaming Consumption Share by Types in 2018

    • Figure Chubu Online Gaming Consumption Share by Types in 2026

    • Table Chubu Online Gaming Consumption by End-Users from 2014 to 2026

    • Table Chubu Online Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Chubu Online Gaming Consumption Share by End-Users in 2014

    • Figure Chubu Online Gaming Consumption Share by End-Users in 2018

    • Figure Chubu Online Gaming Consumption Share by End-Users in 2026

    • Table Kinki Online Gaming Consumption by Types from 2014 to 2026

    • Table Kinki Online Gaming Consumption Share by Types from 2014 to 2026

    • Figure Kinki Online Gaming Consumption Share by Types in 2014

    • Figure Kinki Online Gaming Consumption Share by Types in 2018

    • Figure Kinki Online Gaming Consumption Share by Types in 2026

    • Table Kinki Online Gaming Consumption by End-Users from 2014 to 2026

    • Table Kinki Online Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Kinki Online Gaming Consumption Share by End-Users in 2014

    • Figure Kinki Online Gaming Consumption Share by End-Users in 2018

    • Figure Kinki Online Gaming Consumption Share by End-Users in 2026

    • Table Chugoku Online Gaming Consumption by Types from 2014 to 2026

    • Table Chugoku Online Gaming Consumption Share by Types from 2014 to 2026

    • Figure Chugoku Online Gaming Consumption Share by Types in 2014

    • Figure Chugoku Online Gaming Consumption Share by Types in 2018

    • Figure Chugoku Online Gaming Consumption Share by Types in 2026

    • Table Chugoku Online Gaming Consumption by End-Users from 2014 to 2026

    • Table Chugoku Online Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Chugoku Online Gaming Consumption Share by End-Users in 2014

    • Figure Chugoku Online Gaming Consumption Share by End-Users in 2018

    • Figure Chugoku Online Gaming Consumption Share by End-Users in 2026

    • Table Shikoku Online Gaming Consumption by Types from 2014 to 2026

    • Table Shikoku Online Gaming Consumption Share by Types from 2014 to 2026

    • Figure Shikoku Online Gaming Consumption Share by Types in 2014

    • Figure Shikoku Online Gaming Consumption Share by Types in 2018

    • Figure Shikoku Online Gaming Consumption Share by Types in 2026

    • Table Shikoku Online Gaming Consumption by End-Users from 2014 to 2026

    • Table Shikoku Online Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Shikoku Online Gaming Consumption Share by End-Users in 2014

    • Figure Shikoku Online Gaming Consumption Share by End-Users in 2018

    • Figure Shikoku Online Gaming Consumption Share by End-Users in 2026

    • Table Kyushu Online Gaming Consumption by Types from 2014 to 2026

    • Table Kyushu Online Gaming Consumption Share by Types from 2014 to 2026

    • Figure Kyushu Online Gaming Consumption Share by Types in 2014

    • Figure Kyushu Online Gaming Consumption Share by Types in 2018

    • Figure Kyushu Online Gaming Consumption Share by Types in 2026

    • Table Kyushu Online Gaming Consumption by End-Users from 2014 to 2026

    • Table Kyushu Online Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Kyushu Online Gaming Consumption Share by End-Users in 2014

    • Figure Kyushu Online Gaming Consumption Share by End-Users in 2018

    • Figure Kyushu Online Gaming Consumption Share by End-Users in 2026

    • Table Company Profile and Development Status of Sony Corp

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Sony Corp

    • Figure Sales and Growth Rate Analysis of Sony Corp

    • Figure Revenue and Market Share Analysis of Sony Corp

    • Table Product and Service Introduction of Sony Corp

    • Table Company Profile and Development Status of LeoVegas Corp.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of LeoVegas Corp.

    • Figure Sales and Growth Rate Analysis of LeoVegas Corp.

    • Figure Revenue and Market Share Analysis of LeoVegas Corp.

    • Table Product and Service Introduction of LeoVegas Corp.

    • Table Company Profile and Development Status of GungHo Online Entertainment Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of GungHo Online Entertainment Inc.

    • Figure Sales and Growth Rate Analysis of GungHo Online Entertainment Inc.

    • Figure Revenue and Market Share Analysis of GungHo Online Entertainment Inc.

    • Table Product and Service Introduction of GungHo Online Entertainment Inc.

    • Table Company Profile and Development Status of Giant Interactive Group Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Giant Interactive Group Inc.

    • Figure Sales and Growth Rate Analysis of Giant Interactive Group Inc.

    • Figure Revenue and Market Share Analysis of Giant Interactive Group Inc.

    • Table Product and Service Introduction of Giant Interactive Group Inc.

    • Table Company Profile and Development Status of Ubisoft Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Ubisoft Inc.

    • Figure Sales and Growth Rate Analysis of Ubisoft Inc.

    • Figure Revenue and Market Share Analysis of Ubisoft Inc.

    • Table Product and Service Introduction of Ubisoft Inc.

    • Table Company Profile and Development Status of NCSOFT Corp.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of NCSOFT Corp.

    • Figure Sales and Growth Rate Analysis of NCSOFT Corp.

    • Figure Revenue and Market Share Analysis of NCSOFT Corp.

    • Table Product and Service Introduction of NCSOFT Corp.

    • Table Company Profile and Development Status of Kingcom Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Kingcom Inc.

    • Figure Sales and Growth Rate Analysis of Kingcom Inc.

    • Figure Revenue and Market Share Analysis of Kingcom Inc.

    • Table Product and Service Introduction of Kingcom Inc.

    • Table Company Profile and Development Status of Tencent Holdings Ltd.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Tencent Holdings Ltd.

    • Figure Sales and Growth Rate Analysis of Tencent Holdings Ltd.

    • Figure Revenue and Market Share Analysis of Tencent Holdings Ltd.

    • Table Product and Service Introduction of Tencent Holdings Ltd.

    • Table Company Profile and Development Status of King Digital Entertainment plc

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of King Digital Entertainment plc

    • Figure Sales and Growth Rate Analysis of King Digital Entertainment plc

    • Figure Revenue and Market Share Analysis of King Digital Entertainment plc

    • Table Product and Service Introduction of King Digital Entertainment plc

    • Table Company Profile and Development Status of Activision Betsson AB Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Activision Betsson AB Inc.

    • Figure Sales and Growth Rate Analysis of Activision Betsson AB Inc.

    • Figure Revenue and Market Share Analysis of Activision Betsson AB Inc.

    • Table Product and Service Introduction of Activision Betsson AB Inc.

    • Table Company Profile and Development Status of Supercell Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Supercell Inc.

    • Figure Sales and Growth Rate Analysis of Supercell Inc.

    • Figure Revenue and Market Share Analysis of Supercell Inc.

    • Table Product and Service Introduction of Supercell Inc.

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