Japan Mobile Gaming Market Professional Research Report 2014-2026, Segmented by Players, Types, End-Users in Major Region

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • This report offers an overview of the market trends, drivers, and barriers with respect to the Japan Mobile Gaming market. It also provides a detailed overview of the market of different regions across Hokkaido, Tohoku, Kanto, Chubu, Kinki, Chugoku, Shikoku, Kyushu. The report deep analyzes type and application in Japan Mobile Gaming market. Detailed analysis of key players, along with key growth strategies adopted by Mobile Gaming industry, the PEST and SWOT analysis are also included. In short, the report will provide a comprehensive view of the industry's development and features.


    By Player:

    • Square Enix

    • TakeTwo Interactive

    • Nintendo

    • The Walt Disney Company

    • Ubisoft

    • Activision Blizzard, Inc.

    • Tencent

    • Zynga Inc.

    • Electronic Arts Inc.

    • Rovio Entertainment Corporation

    • Glu Mobile


    By Type:

    • Action and Adventure

    • Arcade

    • Role playing

    • Sports

    • Others


    By End-User:

    • Smartphone

    • Smart watch

    • Tablet

    • Others


    By Region:

    • Hokkaido

    • Tohoku

    • Kanto

    • Chubu

    • Kinki

    • Chugoku

    • Shikoku

    • Kyushu

  • 1 Report Overview

    • 1.1 Product Definition and Scope

    • 1.2 PEST (Political, Economic, Social and Technological) Analysis of Mobile Gaming Market

    • 1.3 Market Segment by Type

      • 1.3.1 Japan Mobile Gaming Market Size and Growth Rate of Action and Adventure from 2014 to 2026

      • 1.3.2 Japan Mobile Gaming Market Size and Growth Rate of Arcade from 2014 to 2026

      • 1.3.3 Japan Mobile Gaming Market Size and Growth Rate of Role playing from 2014 to 2026

      • 1.3.4 Japan Mobile Gaming Market Size and Growth Rate of Sports from 2014 to 2026

      • 1.3.5 Japan Mobile Gaming Market Size and Growth Rate of Others from 2014 to 2026

    • 1.4 Market Segment by Application

      • 1.4.1 Japan Mobile Gaming Market Size and Growth Rate of Smartphone from 2014 to 2026

      • 1.4.2 Japan Mobile Gaming Market Size and Growth Rate of Smart watch from 2014 to 2026

      • 1.4.3 Japan Mobile Gaming Market Size and Growth Rate of Tablet from 2014 to 2026

      • 1.4.4 Japan Mobile Gaming Market Size and Growth Rate of Others from 2014 to 2026

    • 1.5 Market Segment by Regions

      • 1.5.1 Hokkaido Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.2 Tohoku Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.3 Kanto Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.4 Chubu Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.5 Kinki Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.6 Chugoku Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.7 Shikoku Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

      • 1.5.8 Kyushu Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026


    2 Market Trends and Competitive Landscape

    • 2.1 Market Trends and Dynamics

      • 2.1.1 Market Challenges and Restraints

      • 2.1.2 Market Opportunities and Potentials

      • 2.1.3 Mergers and Acquisitions

    • 2.2 Competitive Landscape Analysis

      • 2.2.1 Industrial Concentration Analysis

      • 2.2.2 Porter's Five Forces Analysis of the Industry

      • 2.2.3 SWOT Analysis for New Entrants


    3 Segmentation of Mobile Gaming Market by Types

    • 3.1 Products Development Trends of Different Types

    • 3.2 Commercial Products Types of Major Vendors

    • 3.3 Competitive Landscape Analysis of Different Types

    • 3.4 Market Size of Mobile Gaming by Major Types

      • 3.4.1 Market Size and Growth Rate of Action and Adventure

      • 3.4.2 Market Size and Growth Rate of Arcade

      • 3.4.3 Market Size and Growth Rate of Role playing

      • 3.4.4 Market Size and Growth Rate of Sports

      • 3.4.5 Market Size and Growth Rate of Others


    4 Segmentation of Mobile Gaming Market by End-Users

    • 4.1 Downstream Client Analysis by End-Users

    • 4.2 Competitive Landscape Analysis of Different End-Users

    • 4.3 Market Potential Analysis of Different End-Users

    • 4.4 Market Size of Mobile Gaming by Major End-Users

      • 4.4.1 Market Size and Growth Rate of Mobile Gaming in Smartphone

      • 4.4.2 Market Size and Growth Rate of Mobile Gaming in Smart watch

      • 4.4.3 Market Size and Growth Rate of Mobile Gaming in Tablet

      • 4.4.4 Market Size and Growth Rate of Mobile Gaming in Others


    5 Market Analysis by Regions

    • 5.1 Japan Mobile Gaming Production Analysis by Regions

    • 5.2 Japan Mobile Gaming Consumption Analysis by Regions


    6 Hokkaido Mobile Gaming Landscape Analysis

    • 6.1 Hokkaido Mobile Gaming Landscape Analysis by Major Types

    • 6.2 Hokkaido Mobile Gaming Landscape Analysis by Major End-Users


    7 Tohoku Mobile Gaming Landscape Analysis

    • 7.1 Tohoku Mobile Gaming Landscape Analysis by Major Types

    • 7.2 Tohoku Mobile Gaming Landscape Analysis by Major End-Users


    8 Kanto Mobile Gaming Landscape Analysis

    • 8.1 Kanto Mobile Gaming Landscape Analysis by Major Types

    • 8.2 Kanto Mobile Gaming Landscape Analysis by Major End-Users


    9 Chubu Mobile Gaming Landscape Analysis

    • 9.1 Chubu Mobile Gaming Landscape Analysis by Major Types

    • 9.2 Chubu Mobile Gaming Landscape Analysis by Major End-Users


    10 Kinki Mobile Gaming Landscape Analysis

    • 10.1 Kinki Mobile Gaming Landscape Analysis by Major Types

    • 10.2 Kinki Mobile Gaming Landscape Analysis by Major End-Users


    11 Chugoku Mobile Gaming Landscape Analysis

    • 11.1 Chugoku Mobile Gaming Landscape Analysis by Major Types

    • 11.2 Chugoku Mobile Gaming Landscape Analysis by Major End-Users


    12 Shikoku Mobile Gaming Landscape Analysis

    • 12.1 Shikoku Mobile Gaming Landscape Analysis by Major Types

    • 12.2 Shikoku Mobile Gaming Landscape Analysis by Major End-Users


    13 Kyushu Mobile Gaming Landscape Analysis

    • 13.1 Kyushu Mobile Gaming Landscape Analysis by Major Types

    • 13.2 Kyushu Mobile Gaming Landscape Analysis by Major End-Users


    14 Major Players Profiles

    • 14.1 Square Enix

      • 14.1.1 Square Enix Company Profile and Recent Development

      • 14.1.2 Market Performance

      • 14.1.3 Product and Service Introduction

    • 14.2 TakeTwo Interactive

      • 14.2.1 TakeTwo Interactive Company Profile and Recent Development

      • 14.2.2 Market Performance

      • 14.2.3 Product and Service Introduction

    • 14.3 Nintendo

      • 14.3.1 Nintendo Company Profile and Recent Development

      • 14.3.2 Market Performance

      • 14.3.3 Product and Service Introduction

    • 14.4 The Walt Disney Company

      • 14.4.1 The Walt Disney Company Company Profile and Recent Development

      • 14.4.2 Market Performance

      • 14.4.3 Product and Service Introduction

    • 14.5 Ubisoft

      • 14.5.1 Ubisoft Company Profile and Recent Development

      • 14.5.2 Market Performance

      • 14.5.3 Product and Service Introduction

    • 14.6 Activision Blizzard, Inc.

      • 14.6.1 Activision Blizzard, Inc. Company Profile and Recent Development

      • 14.6.2 Market Performance

      • 14.6.3 Product and Service Introduction

    • 14.7 Tencent

      • 14.7.1 Tencent Company Profile and Recent Development

      • 14.7.2 Market Performance

      • 14.7.3 Product and Service Introduction

    • 14.8 Zynga Inc.

      • 14.8.1 Zynga Inc. Company Profile and Recent Development

      • 14.8.2 Market Performance

      • 14.8.3 Product and Service Introduction

    • 14.9 Electronic Arts Inc.

      • 14.9.1 Electronic Arts Inc. Company Profile and Recent Development

      • 14.9.2 Market Performance

      • 14.9.3 Product and Service Introduction

    • 14.10 Rovio Entertainment Corporation

      • 14.10.1 Rovio Entertainment Corporation Company Profile and Recent Development

      • 14.10.2 Market Performance

      • 14.10.3 Product and Service Introduction

    • 14.11 Glu Mobile

      • 14.11.1 Glu Mobile Company Profile and Recent Development

      • 14.11.2 Market Performance

      • 14.11.3 Product and Service Introduction

     

    The List of Tables and Figures (Totals 111 Figures and 120 Tables)

     

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Action and Adventure from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Arcade from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Role playing from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Sports from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Others from 2014 to 2026

    • Figure Market Share by Type in 2014

    • Figure Market Share by Type in 2018

    • Figure Market Share by Type in 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Smartphone from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Smart watch from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Tablet from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Others from 2014 to 2026

    • Figure Market Share by End-User in 2014

    • Figure Market Share by End-User in 2018

    • Figure Market Share by End-User in 2026

    • Figure Hokkaido Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Tohoku Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Kanto Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Chubu Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Kinki Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Chugoku Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Shikoku Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Kyushu Mobile Gaming Consumption Market Size and Growth Rate from 2014 to 2026

    • Figure Development Trends and Industry Dynamics of Mobile Gaming Industry

    • Figure Market Challenges and Restraints

    • Figure Market Opportunities and Potentials

    • Table Mergers and Acquisition

    • Figure Market Share of TOP 3 Players in 2018

    • Figure Market Share of TOP 5 Players in 2018

    • Figure Market Share of TOP 6 Players from 2014 to 2019

    • Figure Porter's Five Forces Analysis

    • Figure New Entrant SWOT Analysis

    • Table Specifications of Different Types of Mobile Gaming

    • Figure Development Trends of Different Types

    • Table Commercial Products Types of Major Vendors

    • Figure Competitive Landscape Analysis of Different Types

    • Table Consumption of Mobile Gaming by Different Types from 2014 to 2026

    • Table Consumption Share of Mobile Gaming by Different Types from 2014 to 2026

    • Figure Market Size and Growth Rate of Action and Adventure

    • Figure Market Size and Growth Rate of Arcade

    • Figure Market Size and Growth Rate of Role playing

    • Figure Market Size and Growth Rate of Sports

    • Figure Market Size and Growth Rate of Others

    • Table Downstream Client Analysis by End-Users

    • Figure Competitive Landscape Analysis of Different End-Users

    • Table Market Potential Analysis of Different End-Users

    • Table Consumption of Mobile Gaming by Different End-Users from 2014 to 2026

    • Table Consumption Share of Mobile Gaming by Different End-Users from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Smartphone from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Smart watch from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Tablet from 2014 to 2026

    • Figure Japan Mobile Gaming Market Size and Growth Rate of Others from 2014 to 2026

    • Table Japan Mobile Gaming Production by Regions

    • Table Japan Mobile Gaming Production Share by Regions

    • Figure Japan Mobile Gaming Production Share by Regions in 2014

    • Figure Japan Mobile Gaming Production Share by Regions in 2018

    • Figure Japan Mobile Gaming Production Share by Regions in 2026

    • Table Japan Mobile Gaming Consumption by Regions

    • Table Japan Mobile Gaming Consumption Share by Regions

    • Figure Japan Mobile Gaming Consumption Share by Regions in 2014

    • Figure Japan Mobile Gaming Consumption Share by Regions in 2018

    • Figure Japan Mobile Gaming Consumption Share by Regions in 2026

    • Table Hokkaido Mobile Gaming Consumption by Types from 2014 to 2026

    • Table Hokkaido Mobile Gaming Consumption Share by Types from 2014 to 2026

    • Figure Hokkaido Mobile Gaming Consumption Share by Types in 2014

    • Figure Hokkaido Mobile Gaming Consumption Share by Types in 2018

    • Figure Hokkaido Mobile Gaming Consumption Share by Types in 2026

    • Table Hokkaido Mobile Gaming Consumption by End-Users from 2014 to 2026

    • Table Hokkaido Mobile Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Hokkaido Mobile Gaming Consumption Share by End-Users in 2014

    • Figure Hokkaido Mobile Gaming Consumption Share by End-Users in 2018

    • Figure Hokkaido Mobile Gaming Consumption Share by End-Users in 2026

    • Table Tohoku Mobile Gaming Consumption by Types from 2014 to 2026

    • Table Tohoku Mobile Gaming Consumption Share by Types from 2014 to 2026

    • Figure Tohoku Mobile Gaming Consumption Share by Types in 2014

    • Figure Tohoku Mobile Gaming Consumption Share by Types in 2018

    • Figure Tohoku Mobile Gaming Consumption Share by Types in 2026

    • Table Tohoku Mobile Gaming Consumption by End-Users from 2014 to 2026

    • Table Tohoku Mobile Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Tohoku Mobile Gaming Consumption Share by End-Users in 2014

    • Figure Tohoku Mobile Gaming Consumption Share by End-Users in 2018

    • Figure Tohoku Mobile Gaming Consumption Share by End-Users in 2026

    • Table Kanto Mobile Gaming Consumption by Types from 2014 to 2026

    • Table Kanto Mobile Gaming Consumption Share by Types from 2014 to 2026

    • Figure Kanto Mobile Gaming Consumption Share by Types in 2014

    • Figure Kanto Mobile Gaming Consumption Share by Types in 2018

    • Figure Kanto Mobile Gaming Consumption Share by Types in 2026

    • Table Kanto Mobile Gaming Consumption by End-Users from 2014 to 2026

    • Table Kanto Mobile Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Kanto Mobile Gaming Consumption Share by End-Users in 2014

    • Figure Kanto Mobile Gaming Consumption Share by End-Users in 2018

    • Figure Kanto Mobile Gaming Consumption Share by End-Users in 2026

    • Table Chubu Mobile Gaming Consumption by Types from 2014 to 2026

    • Table Chubu Mobile Gaming Consumption Share by Types from 2014 to 2026

    • Figure Chubu Mobile Gaming Consumption Share by Types in 2014

    • Figure Chubu Mobile Gaming Consumption Share by Types in 2018

    • Figure Chubu Mobile Gaming Consumption Share by Types in 2026

    • Table Chubu Mobile Gaming Consumption by End-Users from 2014 to 2026

    • Table Chubu Mobile Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Chubu Mobile Gaming Consumption Share by End-Users in 2014

    • Figure Chubu Mobile Gaming Consumption Share by End-Users in 2018

    • Figure Chubu Mobile Gaming Consumption Share by End-Users in 2026

    • Table Kinki Mobile Gaming Consumption by Types from 2014 to 2026

    • Table Kinki Mobile Gaming Consumption Share by Types from 2014 to 2026

    • Figure Kinki Mobile Gaming Consumption Share by Types in 2014

    • Figure Kinki Mobile Gaming Consumption Share by Types in 2018

    • Figure Kinki Mobile Gaming Consumption Share by Types in 2026

    • Table Kinki Mobile Gaming Consumption by End-Users from 2014 to 2026

    • Table Kinki Mobile Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Kinki Mobile Gaming Consumption Share by End-Users in 2014

    • Figure Kinki Mobile Gaming Consumption Share by End-Users in 2018

    • Figure Kinki Mobile Gaming Consumption Share by End-Users in 2026

    • Table Chugoku Mobile Gaming Consumption by Types from 2014 to 2026

    • Table Chugoku Mobile Gaming Consumption Share by Types from 2014 to 2026

    • Figure Chugoku Mobile Gaming Consumption Share by Types in 2014

    • Figure Chugoku Mobile Gaming Consumption Share by Types in 2018

    • Figure Chugoku Mobile Gaming Consumption Share by Types in 2026

    • Table Chugoku Mobile Gaming Consumption by End-Users from 2014 to 2026

    • Table Chugoku Mobile Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Chugoku Mobile Gaming Consumption Share by End-Users in 2014

    • Figure Chugoku Mobile Gaming Consumption Share by End-Users in 2018

    • Figure Chugoku Mobile Gaming Consumption Share by End-Users in 2026

    • Table Shikoku Mobile Gaming Consumption by Types from 2014 to 2026

    • Table Shikoku Mobile Gaming Consumption Share by Types from 2014 to 2026

    • Figure Shikoku Mobile Gaming Consumption Share by Types in 2014

    • Figure Shikoku Mobile Gaming Consumption Share by Types in 2018

    • Figure Shikoku Mobile Gaming Consumption Share by Types in 2026

    • Table Shikoku Mobile Gaming Consumption by End-Users from 2014 to 2026

    • Table Shikoku Mobile Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Shikoku Mobile Gaming Consumption Share by End-Users in 2014

    • Figure Shikoku Mobile Gaming Consumption Share by End-Users in 2018

    • Figure Shikoku Mobile Gaming Consumption Share by End-Users in 2026

    • Table Kyushu Mobile Gaming Consumption by Types from 2014 to 2026

    • Table Kyushu Mobile Gaming Consumption Share by Types from 2014 to 2026

    • Figure Kyushu Mobile Gaming Consumption Share by Types in 2014

    • Figure Kyushu Mobile Gaming Consumption Share by Types in 2018

    • Figure Kyushu Mobile Gaming Consumption Share by Types in 2026

    • Table Kyushu Mobile Gaming Consumption by End-Users from 2014 to 2026

    • Table Kyushu Mobile Gaming Consumption Share by End-Users from 2014 to 2026

    • Figure Kyushu Mobile Gaming Consumption Share by End-Users in 2014

    • Figure Kyushu Mobile Gaming Consumption Share by End-Users in 2018

    • Figure Kyushu Mobile Gaming Consumption Share by End-Users in 2026

    • Table Company Profile and Development Status of Square Enix

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Square Enix

    • Figure Sales and Growth Rate Analysis of Square Enix

    • Figure Revenue and Market Share Analysis of Square Enix

    • Table Product and Service Introduction of Square Enix

    • Table Company Profile and Development Status of TakeTwo Interactive

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of TakeTwo Interactive

    • Figure Sales and Growth Rate Analysis of TakeTwo Interactive

    • Figure Revenue and Market Share Analysis of TakeTwo Interactive

    • Table Product and Service Introduction of TakeTwo Interactive

    • Table Company Profile and Development Status of Nintendo

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Nintendo

    • Figure Sales and Growth Rate Analysis of Nintendo

    • Figure Revenue and Market Share Analysis of Nintendo

    • Table Product and Service Introduction of Nintendo

    • Table Company Profile and Development Status of The Walt Disney Company

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of The Walt Disney Company

    • Figure Sales and Growth Rate Analysis of The Walt Disney Company

    • Figure Revenue and Market Share Analysis of The Walt Disney Company

    • Table Product and Service Introduction of The Walt Disney Company

    • Table Company Profile and Development Status of Ubisoft

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Ubisoft

    • Figure Sales and Growth Rate Analysis of Ubisoft

    • Figure Revenue and Market Share Analysis of Ubisoft

    • Table Product and Service Introduction of Ubisoft

    • Table Company Profile and Development Status of Activision Blizzard, Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Activision Blizzard, Inc.

    • Figure Sales and Growth Rate Analysis of Activision Blizzard, Inc.

    • Figure Revenue and Market Share Analysis of Activision Blizzard, Inc.

    • Table Product and Service Introduction of Activision Blizzard, Inc.

    • Table Company Profile and Development Status of Tencent

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Tencent

    • Figure Sales and Growth Rate Analysis of Tencent

    • Figure Revenue and Market Share Analysis of Tencent

    • Table Product and Service Introduction of Tencent

    • Table Company Profile and Development Status of Zynga Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Zynga Inc.

    • Figure Sales and Growth Rate Analysis of Zynga Inc.

    • Figure Revenue and Market Share Analysis of Zynga Inc.

    • Table Product and Service Introduction of Zynga Inc.

    • Table Company Profile and Development Status of Electronic Arts Inc.

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Electronic Arts Inc.

    • Figure Sales and Growth Rate Analysis of Electronic Arts Inc.

    • Figure Revenue and Market Share Analysis of Electronic Arts Inc.

    • Table Product and Service Introduction of Electronic Arts Inc.

    • Table Company Profile and Development Status of Rovio Entertainment Corporation

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Rovio Entertainment Corporation

    • Figure Sales and Growth Rate Analysis of Rovio Entertainment Corporation

    • Figure Revenue and Market Share Analysis of Rovio Entertainment Corporation

    • Table Product and Service Introduction of Rovio Entertainment Corporation

    • Table Company Profile and Development Status of Glu Mobile

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Glu Mobile

    • Figure Sales and Growth Rate Analysis of Glu Mobile

    • Figure Revenue and Market Share Analysis of Glu Mobile

    • Table Product and Service Introduction of Glu Mobile

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